| ![Mercenaries of Andosia [MoA]](images/logo.gif) 
 
 Version 1.478 released 
 Date: Monday, August 19 2002Topic: DarkSpace
 
 
Hoi hoi all,
 und wieder ein update von DS....
 
 and again an update for DS....
 
 ...
 
 -erstmal wieder einige Crash bugs sind gefixt.
 
 -Der chat buffer speichert jetzt auch die nachrichten nach einem Serverwechsel.
 
 - der moderator mode ist eingebaut
 
 -Die Hüllenstärke wurde erhöht um einen ausgleich zu den Waffenstärken zu erreichen.
 
 
 - Fixed an assert crash in the star port code.
 
 - Optimized the intelligence gathering code.
 
 - Fixed chat buffers to retain text between server connections.
 
 - Added /flush chat command which clears the chat buffer.
 
 - Implemented a moderator mode in-game much like the current observe mode. Moderators can view all connected clients, kick, ban, change servers, and view objects within the game.
 
 - Fixed bug in low-level network code which could introduce lag when receiving data on a socket.
 
 - Fixed bug in the high-level network code which would cause a possible crash of the server code.
 
 - The player server now displays full log information in the server dialog.
 
 - Added new option to player server, "Enable Log", to save server log to disk.
 
 - Added code to automatically reconnect to the lobby when disconnected after a 30 second timeout.
 
 - Increased the hull values of all ships to better balance the ships against the current weapon damage levels.
 
 
 
 
 
 
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