Mercenaries of Andosia [MoA]

Version 1.478 released

Datum: Montag, 19. August 2002
Thema: DarkSpace

Hoi hoi all,

und wieder ein update von DS....

and again an update for DS....

...

-erstmal wieder einige Crash bugs sind gefixt.

-Der chat buffer speichert jetzt auch die nachrichten nach einem Serverwechsel.

- der moderator mode ist eingebaut

-Die Hüllenstärke wurde erhöht um einen ausgleich zu den Waffenstärken zu erreichen.


- Fixed an assert crash in the star port code.

- Optimized the intelligence gathering code.

- Fixed chat buffers to retain text between server connections.

- Added /flush chat command which clears the chat buffer.

- Implemented a moderator mode in-game much like the current observe mode. Moderators can view all connected clients, kick, ban, change servers, and view objects within the game.

- Fixed bug in low-level network code which could introduce lag when receiving data on a socket.

- Fixed bug in the high-level network code which would cause a possible crash of the server code.

- The player server now displays full log information in the server dialog.

- Added new option to player server, "Enable Log", to save server log to disk.

- Added code to automatically reconnect to the lobby when disconnected after a 30 second timeout.

- Increased the hull values of all ships to better balance the ships against the current weapon damage levels.







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