Version 1.478 released
 Hoi hoi all,
Hoi hoi all,
und wieder ein update von DS....
and again an update for DS....
...
-erstmal wieder einige Crash bugs sind gefixt.
-Der chat buffer speichert jetzt auch die nachrichten nach einem Serverwechsel.
- der moderator mode ist eingebaut 
-Die Hüllenstärke wurde erhöht um einen ausgleich zu den Waffenstärken zu erreichen.
- Fixed an assert crash in the star port code. 
 - Optimized the intelligence gathering code.  
 - Fixed chat buffers to retain text between server connections. 
 - Added /flush chat command which clears the chat buffer. 
 - Implemented a moderator mode in-game much like the current observe mode. Moderators can view all connected clients, kick, ban, change servers, and view objects within the game. 
 - Fixed bug in low-level network code which could introduce lag when receiving data on a socket. 
 - Fixed bug in the high-level network code which would cause a possible crash of the server code. 
- The player server now displays full log information in the server dialog. 
 - Added new option to player server, "Enable Log", to save server log to disk. 
 - Added code to automatically reconnect to the lobby when disconnected after a 30 second timeout.
 
 - Increased the hull values of all ships to better balance the ships against the current weapon damage levels. 
 
  













